---
title: "Orangeworks"
description: "Orangeworks (Orangeworks, 2018/19): An interactive office desk turns team building into short daily breaks"
url: "https://www.sugar-network.org/en/projects/orangeworks-2018-19/"
lang: "en"
---

# Orangeworks

**An interactive office desk turns team building into short daily breaks**

_HIVE, creative collaboration and team building at your fingertips.  HIVE, elimination forced office fun._

- **Corporate partner:** [Orangeworks](https://www.sugar-network.org/en/network/partners/orangeworks/)
- **Cohort:** [2018/19](https://www.sugar-network.org/en/projects/cohort/2018-19/)
- **Theme:** [Work & organisations](https://www.sugar-network.org/en/projects/themes/work-organisations/)
- **Type:** Physical product
- **Projected:** 10–20 min Sessions replacing full-day team-building events
- **Universities:** [Trinity College Dublin](https://www.sugar-network.org/en/network/universities/tcd/), [University of São Paulo](https://www.sugar-network.org/en/network/universities/usp/)
- **Team:** 8 master students
- **Disciplines:** Computer Vision and Programming, Computer and Electrical Engineering, Engineering with Management, Mechanical and Manufacturing Engineering, Mechatronics

## Challenge

Orangeworks, a team-building company, saw a gap in the market and asked how to redefine the corporate team-building experience for 2020. People are often reluctant to engage fully in team-building activities.

## What the team learned

Team building creates the relationships that innovation and hard work rest on. But people resist forced office fun, so they need a more casual way to interact with colleagues.

## What they built

HIVE is an interactive desk and team hub placed in the office. It offers team-building activities, an ideation tool and a bespoke game, so colleagues can take short breaks together instead of waiting for a one-off event day.

## Impact

The team expects lower costs than repeated large events, time saved for staff and an office culture that encourages short breaks to clear the mind.

## Full project text

HIVE is a multimedia platform for in-office team development which provides teams with longer lasting and valuable team building experiences by enabling people in both individual and group settings to engage in creative thinking, problem-solving, and ideation in a safe and productive space.

### Challenge

In a world which is continuously adapting and changing, it is essential for all businesses to build and retain teams that can grow and adapt to any situation. For teams to be successful at this, it is imperative that they can act as a single unit. To achieve this, companies are increasingly outsourcing team building and development to companies such as Orangeworks, the sponsor, and as a result, team building and team development is an expanding industry in today’s corporate environment.

Orangeworks have identified a gap in the market for a new approach to team building and hope to place themselves in prime position to take advantage of this gap by asking the team to answer the following design brief: “How might we redefine the corporate team building experience for 2020?”

### Solution

HIVE is a platform for in-office team development, providing teams with longer lasting and valuable team building experiences, in comparison to generic, out of office team building or forced office fun.

HIVE is the office focal point designed to encourage colleagues to engage in conversation over stimulating and challenging and activities.

Our solution brings all the best features of traditional team building events into the office space, which allows for the ongoing practice of team development in a passive, non-intrusive and enjoyable manner, which over time will result in a myriad of long-lasting and positive effects.

HIVE is a hub for ideation, collaboration and fun in the workplace.

### Impact

HIVE brings team development to the office.  
Full day activities can be reduced to 10 to 20-minute sessions, reducing the cost of implementing multiple large-scale team building solutions. This saves time for employees and improves the company’s productivity and efficiency.

In turn it helps to promote an office culture where people are encouraged to take quick breaks to clear their minds and improve their work on a day to day basis.

## Who built it.

- Isla Hoe, Computer and electrical engineering (Trinity College Dublin)
- Rob Kelly, Engineering with Management (Trinity College Dublin)
- Adam Reid, Engineering with Management (Trinity College Dublin)
- Rowan Molony, Mechanical and Manufacturing Engineering (Trinity College Dublin)
- Bruno de Barros Feitosa, Mechatronics (University of São Paulo)
- Lucas Novaki Ribeiro, Mechatronics & Biomechatronics (University of São Paulo)
- Pedro Orii Antonacio, Mechatronics, Robotics and Programming (University of São Paulo)
- Matheus dos Santos, Computer Vision and Programming (University of São Paulo)

## Sources

Summarised by the SUGAR editorial team from the team’s project page and SUGAR Expo booklet.

Figures marked “Projected” are the team’s own estimates, not measured results.

Open the 2018/19 booklet: https://drive.google.com/file/d/1LXAxO2gzyp7wzqCeOPwAfQZG15NYTX0L/view?usp=sharing
